Series Power Level Limits

The rules of the Game
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Dapper Dog
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Joined: Sat Mar 08, 2025 3:12 pm

Series Power Level Limits

Post by Dapper Dog »

I tried to make sure limits were not broken, but I will add this and review once more for myself and others.

POWER LEVEL
Power level is an overall measure of effectiveness and power, primarily combat ability, but also generally what sort of tasks a character can be expected to accomplish on a routine basis (see Routine Checks in The Basics chapter)

Power level is a value set by the Gamemaster for the series as a whole. It places certain limits on where and how players can spend power points when creating or improving their heroes. Power level imposes the following limits:
  • Skill Modifier: Your hero’s total modifier with any skill (ability rank + skill rank + advantage modifiers) cannot exceed the series power level +10 (18). This includes untrained skill modifiers using only ability rank, and so sets an effective limit on all abilities associated with skills.
  • Attack & Effect: The total of your hero’s attack bonus and effect rank with that attack cannot exceed twice the series power level (16). If an effect allows a resistance check, but does not require an attack check, its effect rank cannot exceed the series power level.
  • Dodge & Toughness: The total of your hero’s Dodge and Toughness defenses cannot exceed twice the series power level (16).
  • Parry & Toughness: The total of your hero’s Parry and Toughness defenses cannot exceed twice the series power level (16).
  • Fortitude & Will: The total of your hero’s Fortitude and Will defenses cannot exceed twice the series power level (16).
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