[Day 6 - MN] Party like a Barista

This section of town was a common refuge for immigrants from the Chinese-American war, now populated with many East Asian ethnicity enclaves; named for the Buddha statue built near the center of the district.
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Galatea
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Re: [Day 6 - MN] Party like a Barista

Post by Galatea »

She turned to Hana ''DO IT NOW'' before shifting her form. She did not know the immediate conditions but she had the optimal move in mind: Go big or go home.

And so she grew to mythic proportions to become a fifteen feet tall golden amazon. She would likely get a better vantage point...and attract the attention and the aggro of everyone in sight for a moment

''Você está na Etiópia, em uma Terra alternativa!'' she called out to the other portugese golden girl ''Elites!'' she called out to the rest of her group. Evacuate the civilians! Guard the exits''

She tried to take stock of the situation.
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Cowgirl
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Re: [Day 6 - MN] Party like a Barista

Post by Cowgirl »

Cowgirl glanced to Galatea and then back to her ally and said, "This is so weird... take out the zombies, worry about weird stuff later." She pulled out her six-shooter and unleashed shots in a quick draw style.

Five out of six of the zombies collapse, from the accurate headshots. She coyly blew out the smoke from her pistol.

Cowgirl Gunplay Multiattacks vs. Zombies | 1d20+6 ⇒ 13

Cowgirl Gunplay Multiattacks vs. Zombies | 1d20+6 ⇒ 14

Cowgirl Gunplay Multiattacks vs. Zombies | 1d20+6 ⇒ 19

Cowgirl Gunplay Multiattacks vs. Zombies | 1d20+6 ⇒ 21

Cowgirl Gunplay Multiattacks vs. Zombies | 1d20+6 ⇒ 12

Cowgirl Gunplay Multiattacks vs. Zombies | 1d20+6 ⇒ 15

Zombie Toughness DC 21 | 1d20+8 ⇒ 10

Zombie Toughness DC 21 | 1d20+8 ⇒ 15

Zombie Toughness DC 21 | 1d20+8 ⇒ 14

Zombie Toughness DC 21 | 1d20+8 ⇒ 27

Zombie Toughness DC 21 | 1d20+8 ⇒ 11

Zombie Toughness DC 21 | 1d20+8 ⇒ 12

Initiative List

Thousand Miles 31
Camilo 27
Kid Thor 26
Deusa Dourada 25
Galatea 20
Cowgirl 20
Unknown 19
Unknown 18
HANA 16
Unknown 13
Bee Haw 12
Frankie Reynes 11
Master Qianli 5
Rave Zombies 2
(Xing-Shen, Clown Frankie) 1
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Dapper Dog
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Re: [Day 6 - MN] Party like a Barista

Post by Dapper Dog »

Image
HANA barreled her way through the zombies and kicked in the door the backroom area behind the DJ to find a power junction.

OOC: Moved and smashed in a door. HANA smash Dc 15 | 1d20+10 ⇒ 22, Bee Haw is next.

Initiative List

Thousand Miles 31
Camilo 27
Kid Thor 26
Deusa Dourada 25
Galatea 20
Cowgirl 20
Unknown 19
Unknown 18
HANA 16
Unknown 13
Bee Haw 12
Frankie Reynes 11
Master Qianli 5
Rave Zombies 2
(Xing-Shen, Clown Frankie) 1
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Bee Haw
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Re: [Day 6 - MN] Party like a Barista

Post by Bee Haw »

Bea was dazed. She couldn't move, but she could act (and speak.)

And Bea understood swarms. The biggest threat to the civilians was the necromancer. The one creating and controlling (?) the zombies.

"Nice shooting, pardner! You all, we're do-gooders, too. Let's all work together! We need to find this 'Necro-dancer' you are chasing."

(She had the danger sense, supernaturally rapid searching, tracking, and darkvision that countered visual concealment. Plus she intuitively understood swarms. And this was a swarm. Can she find the necromancer in the crowd with a perception roll? Or try? Spending ultimate effort advantage hero point for it, for a perception 29, if that's okay.)

(Can do something else if that doesn't work)
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Dapper Dog
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Re: [Day 6 - MN] Party like a Barista

Post by Dapper Dog »

Bee Haw wrote:
Sat May 03, 2025 11:25 pm
Bea was dazed. She couldn't move, but she could act (and speak.)

And Bea understood swarms. The biggest threat to the civilians was the necromancer. The one creating and controlling (?) the zombies.

"Nice shooting, pardner! You all, we're do-gooders, too. Let's all work together! We need to find this 'Necro-dancer' you are chasing."

(She had the danger sense, supernaturally rapid searching, tracking, and darkvision that countered visual concealment. Plus she intuitively understood swarms. And this was a swarm. Can she find the necromancer in the crowd with a perception roll? Or try? Spending ultimate effort advantage hero point for it, for a perception 29, if that's okay.)

(Can do something else if that doesn't work)
necro-dancer.jpg
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Bee Haw thinks she found her, observing the chaos.

OOC: Necro-Dancer is totally concealed by the swarm of zombies currently.
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Re: [Day 6 - MN] Party like a Barista

Post by Bee Haw »

(Awesome!!! I will defer to you if she can add something like 'There! In that group!')
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Dapper Dog
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Re: [Day 6 - MN] Party like a Barista

Post by Dapper Dog »

Bee Haw wrote:
Sat May 03, 2025 11:50 pm
(Awesome!!! I will defer to you if she can add something like 'There! In that group!')
OOC: Sure that is fine, and she is no longer dazed after she acted.
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Bee Haw
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Re: [Day 6 - MN] Party like a Barista

Post by Bee Haw »

Bea points out Necro-dancer. "There! In that group!"

(And that ends her turn.)
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Frankie Reynes
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Re: [Day 6 - MN] Party like a Barista

Post by Frankie Reynes »

Zombies. Why was it always zombies? Okay, it wasn't always zombies. In fact it was almost never zombies. But it was *sometimes* zombies; you'd be surprised at how often often 'sometimes' could be. Anyway, zombies wasn't the weird part.

"Revengers!?" Frankie exclaimed as recognition hit, "Oh... *young* revengers! That's... cool I guess. Wait, you're not supposed to be here..."

She was about to say something like 'hey, don't shoot my friends!', but there was still zombies to deal with. So she did what any normal person would do:

She pulled some giant weird shit from another universe to try and block off as many zombies as she could from trying to eat people. She didn't know exactly what would show up, of course. It could be a giant ice cream truck. A plane. A contemporary art installation. A large billboard advertising hand sanitizer. Whatever. All she knew she wanted it to be big and strong enough to hold back the zombies.

OOC: Oh shit! That's here now too!
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Dapper Dog
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Re: [Day 6 - MN] Party like a Barista

Post by Dapper Dog »

The multiverse answered with an empty transport bus smashing into some zombies, it seems an odd mix of vintage construction with some modern sensibilities. There is a banner on the side, which is currently the roof as it is its side, it read in Amharic “Do your part and conserve fuel for the Great War!” There is a soldier with a thumbs up.

This bus now forms a safe corridor to the bar and cuts the room in half somewhat.

Image
The zombies swarm attack the young Elites and Young Revengers and basically anyone that is living in the club! Or is not a zombie themselves. Chadwick zombie and his crew swarm over Galatea trying to eat her golden flesh. The tide of decrepit flesh zombies wash over Camilo, Frankie and even Bee Haw but Bee Haw discorporates into Bees avoiding any harm.

Meanwhile Xing-Shen finally looked up and just sank down behind the counter and started a live stream. Meanwhile Clown Frankie frantically searched for a makeshift weapon to arm herself.

OOC: Galatea, Frankie, and Camilo are swarmed, and make a Toughness check of DC 21. They also need to make a DC 16 Strength check or be grabbed. Bee haw is attacked but turns into bees due to abilities. The Young Revengers act as a team and fend off the zombies with ease.

Chadwick squad (5) 1d20+10 vs Galatea DC 14 | 1d20+10 ⇒ 25

Chadwick squad (5) 1d20+10 vs Frankie DC 20 | 1d20+10 ⇒ 26

Zombie squad (5) 1d20+10 vs Camilo DC 13 | 1d20+10 ⇒ 26

Zombie squad (5) 1d20+10 vs Bee Haw DC 19 | 1d20+10 ⇒ 19

Zombie squad (5) 1d20+10 vs Thousand Miles DC 24 | 1d20+10 ⇒ 14

Young Revengers 1d20+10 Survival | 1d20+10 ⇒ 30

Zombies vs. HANA DC 19 | 1d20+10 ⇒ 11

Initiative List

Thousand Miles 31
Camilo 27
Kid Thor 26
Deusa Dourada 25
Galatea 20
Cowgirl 20
Unknown 19
Unknown 18
HANA 16
Unknown 13
Bee Haw 12
Frankie Reynes 11
Master Qianli 5
Rave Zombies 2
(Xing-Shen, Clown Frankie) 1
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Thousand Miles
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Re: [Day 6 - MN] Party like a Barista

Post by Thousand Miles »

Thousand Miles teleported into a spinning kick and knocked one zombie off balance, sending the head flying across the dance floor. He then teleported into a knife hand strike but the zombie lurched at the last moment causing the head strike to punch through the chest but the zombie raver seems no worse for the wear.

OOC: Takes down one zombie, uses Takedown but the second Zombie makes their Toughness save.

Thousand Miles vs. Zombies | 1d20+12 ⇒ 26

Zombie toughness DC 19 | 1d20+8 ⇒ 13

Thousand Miles attack | 1d20+12 ⇒ 20

Zombie Toughness | 1d20+8 ⇒ 20
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Re: [Day 6 - MN] Party like a Barista

Post by Dapper Dog »

OOC: Camilo's turn.
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Master Qianli
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Re: [Day 6 - MN] Party like a Barista

Post by Master Qianli »

Master Qianli could feel the dragon line sin this place, they were wild, without guidance, this was a place out of balance, he would need to bring light to the darkness. He said to Kid Thor, “You strike without thought, without truly seeing the threat. May I banish the ignorance from your sight.”

He held a hand on high and light formed in the air and became a bright beacon of light, searing away the darkness and mist.

OOC: Creates light that removes the Concealment.
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Dapper Dog
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Re: [Day 6 - MN] Party like a Barista

Post by Dapper Dog »

Lich-named-bonespike.jpg
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A among the partying and ravaging undead a figure was revealed, he adjusted his faded fur coat and said, “Young Revengers, ya’ll trippin’ if you think you can stand against a Lich Named Bonespike.”

His skeletal smile revealed jewels and golden teeth.

OOC: He stands about fifty feet from the group among zombies.
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Re: [Day 6 - MN] Party like a Barista

Post by Dapper Dog »

Image
The music shifted again as the Necro-Dancer was revealed, she was a graceful dancing necromancer with style, grace, and a terrible love for all things undead and necrotic.

Her zombies backed her up, with smooth zombie steps.

OOC: She is another part of the dance floor about sixty feet away but visible now.
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Re: [Day 6 - MN] Party like a Barista

Post by Dapper Dog »

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Standing near to the Dancer was a tall brutish, but strangely handsome figure, well over two meters in height with tattered rave clothes and stitched together skin. he cracked his neck, preparing to defend his friend. He then put a splif to his lips and blew out smoke.

Dankenstein.

OOC: At Close to Necro-dancer.

Initiative List

Thousand Miles 31
Camilo 27
Kid Thor 26
Deusa Dourada 25
Galatea 20
Cowgirl 20
Necro-Dancer 19
Lich Named Bonespike 18
HANA 16
Dankenstein 13
Bee Haw 12
Frankie Reynes 11
Master Qianli 5
Rave Zombies 2
(Xing-Shen, Clown Frankie) 1
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Camilo Batista
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Re: [Day 6 - MN] Party like a Barista

Post by Camilo Batista »

Camilo was shocked as he saw bus appear on the dance floor and even more shocked when a wave of zombie ravers crushed into him. Luckily, he had moved Frankie III out of harms way.

Fighting his way out of the zombies' clutches, he saw a zombie head go flying through the air.

"Meu Deus! These are innocent people, we might be able to save them!" But to save others, you must first save yourself. Camilo lashed out at the zombies swarming him, trying to be firm but delicate. His hesitancy to injure what was really a victim in this whole ordeal caused his strike to miss.

-----
D6, MN, PLAB, R#2 Toughness Save vs Swarm | 1d20+8 ⇒ 13 -1 Toughness and Dazed

D6, MN, PLAB, R#2 Strength Check vs Swarm | 1d20+4 ⇒ 16 Can't Catch Me

-1 Toughness regenerated no action (still Dazed)
Free Action Switch to Damage
D6, MN, PLAB, R#2 Attack Vs Zombie Swarm #1 | 1d20+7 ⇒ 10
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Kid Thor
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Re: [Day 6 - MN] Party like a Barista

Post by Kid Thor »

Kid Thor frowned and said, "Guess those guys are on our side... alright, Young Revengers shield the innocent, looks like we got some backup!"

He slammed his hands together creating a thunder clap burst on the zombies surrounding him. They seem to weather burst of sonic energy, too dumb to realize they should be dead.

OOC: All made their save.

Zombies Toughness DC 21 | 1d20+8 ⇒ 24

Zombies Toughness DC 21 | 1d20+8 ⇒ 28

Zombies Toughness DC 21 | 1d20+8 ⇒ 21

Zombies Toughness DC 21 | 1d20+8 ⇒ 23

Zombies Toughness DC 21 | 1d20+8 ⇒ 27

Initiative List

Thousand Miles 31
Camilo 27
Kid Thor 26
Deusa Dourada 25
Galatea 20
Cowgirl 20
Necro-Dancer 19
Lich Named Bonespike 18
HANA 16
Dankenstein 13
Bee Haw 12
Frankie Reynes 11
Master Qianli 5
Rave Zombies 2
(Xing-Shen, Clown Frankie) 1
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Deusa Dourada
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Re: [Day 6 - MN] Party like a Barista

Post by Deusa Dourada »

Deusa Dourada placed a hand to her head as she focused her psychic powers and began moving mundane objects in a storm of fury to take out the zombies near the Young Revengers... three more go down as their heads are pierced or ripped off.

"Appreciate the light, Master Qianli," she said warmly.

OOC: Three failed their saves. Now Galatea's turn.

Zombie TK area attack DC 19 | 1d20+8 ⇒ 16

Zombie TK area attack DC 19 | 1d20+8 ⇒ 18

Zombie TK area attack DC 19 | 1d20+8 ⇒ 25

Zombie TK area attack DC 19 | 1d20+8 ⇒ 26

Zombie TK area attack DC 19 | 1d20+8 ⇒ 11

Initiative List

Thousand Miles 31
Camilo 27
Kid Thor 26
Deusa Dourada 25
Galatea 20
Cowgirl 20
Necro-Dancer 19
Lich Named Bonespike 18
HANA 16
Dankenstein 13
Bee Haw 12
Frankie Reynes 11
Master Qianli 5
Rave Zombies 2
(Xing-Shen, Clown Frankie) 1
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Galatea
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Re: [Day 6 - MN] Party like a Barista

Post by Galatea »

Galatea was not sure killing those zombies was a good idea but she could not stop it. She was grabbed anyway
Last edited by Galatea on Sun May 04, 2025 7:10 pm, edited 1 time in total.
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